Programmable Toys


Roamers in Mathematics

 

A Roamer can be used on a large number line to practice counting-on. The toy’s forward movement is programmed so that one unit of movement for the toy will be one square on the line.

You will need two sets of cards:

a) starting numbers: 1-5

b) target numbers: 6 to a level suitable for children’s mathematical ability determines the highest number.